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The full CS:GO update patch notes. There’s not much else to point out from the remainder of the patch notes. Perhaps most notable is a slight adjustment to AWP crouch movement – not because the change itself is all that significant, but because any minor AWP alteration is considered a revolution. Valve has released a new Dec. 4 Update for the CS:GO which brings a number of important bug fixes. This patch comes a day after the initial Dec. 3 Update that launched the new Operation Broken Fang in Counter-Strike: Global Offensive. For those who want to read, we have the full list of patch notes.
Release Notes for 1/20/2021
[ POSIX ] – Updated to the latest version of SDL library for Linux and OSX.
[ RETAKES ] – Improved loadout cards assignment logic. – Fixed a crash when players change teams during freeze time. – Enemy loadout card no longer provides enemy pistol. – Fixed a rare case when an extra C4 could spawn.
[ MISC ] – Adding official game servers in Argentina. – Fixed settings search UI for non-Latin languages. – Updated AK-47 | Anubis wear alpha
Release Notes for 1/7/2021
[ GAMEPLAY ] – When a player disconnects or is kicked in classic competitive and wingman modes, they will no longer be replaced by a bot. If the entire other team leaves, one bot will be left on the other team, idling in spawn. – Fixed bots not navigating properly in Warmup arenas.
[VIEW MODELS] – Reduced size of SWAT sleeves matching all existing models.
[ MISC ] – Fixed a crash in Windows dedicated server when “version” command is issued. ...
Release Notes for 12/17/2020
[ OPERATION BROKEN FANG ] – Adjusted first person arm models for Operation Broken Fang agents. – Adjusted end of match animations for Operation Broken Fang master agents. – Fixed a bug that could allow extra stars to be earned from missions. Going forward players will be correctly limited to receiving the total number of stars available from all unlocked cards. – Kick player vote is now disabled in Broken Fang Premier pick/ban arenas. ...
Release Notes for 12/9/2020
[ MISC ] – Ping notifications will fade when aiming near them and be fully transparent when aiming directly at them. – Lowered volume of background scenery when Ancient is selected. – Lowered volume of female death sounds. – Resampled older sounds for HRTF.
[ MAPS ]
MIRAGE – Fixed clipbrushes for Retakes.
ANCIENT – Reduced soundscape volume. – Tweaked ambient light levels in some locations. – Added additional lights to dark corners. ...
Release Notes for 12/7/2020
[ MISC ] – Fixed a crash related to pinging rotating car model in Engage. – Fixed Operation Shop buttons to appear correctly on OSX and Linux. – Fixed a rare bug when several Broken Fang Premier game settings could get applied in regular Competitive matches. – Added background movie fallbacks.
[ MAPS ] Guard
– Blocked off construction corner. – Added new cover for players entering the site from connector. ...
Release Notes for 12/4/2020
[ MISC ]
– Fixed names for several Operation Broken Fang patches to appear as different Steam Community Market commodities. – Fixed Sir Bloody Darryl’s death sound. – Fixed a regression with soft shadows under agents. – Fixed demo playback for the compatibility version of Mirage. – Added “Looking to Play: Guardian” for people looking to play Guardian and Strike missions with a partner. – Fixed mini-scoreboard alignment when showing player counts. ...
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Food, weapons, IG posts: #sharingIsCaring. (Image Credit: Valve)
The latest of a string of CS:GO updates introduced a couple of curious new game mechanics, fixed fugs related to Operation Broken Fang, and did some maintenance work on a bunch of maps.
It's CS:GO update season again. The FPS had not been patched since October, and it got to the point of fans demanding Valve do something. Valve something did, and now we're seemingly greeted with a new update every other day. See what the latest CS:GO patch notes say.
Release Notes for today are up. We've updated Broken Fang Agents, fixed bugs associated with incorrect star progression, and added a donation key (CTRL) when purchasing a weapon to donate to teammates without dropping your primary weapon. This and more: https://t.co/DVfCkfQwRb— CS:GO (@CSGO) December 18, 2020
CS:GO Update Introduces Weapon Sharing
I found it weirdly difficult to defy this in a couple of words, but thankfully I can explain it in full sentences here. Valve have noticed a new in-game trend and made its execution easier on players. This new mechanic is buying your teammate a weapon when finances require some maneuvering. This has only been part of the Counter-Strike meta for 20 years, so it was very nice of Valve to recognize it and create an easier way of doing this.
Instead of buying and throwing the weapon at your teammate's feet, then buying (or retrieving) your own weapon of choice, you can now hold a designated button (left ctrl by default) when buying and the game will recognize you're buying this for a teammate and throw the gun on the ground automatically.
- READ MORE: New CS:GO Update Shapes Out Ancient, Modifies Ping
One of the more under the radar patch notes here is the disabling of player kick votes in Operation Broken Fang Premier pick/ban arenas. Toxicity can only be beaten by forbidding it apparently.
To clarify, holding left CTRL while buying a weapon will drop the weapon forward in-game, similar to how dropping weapons currently works.— CS:GO (@CSGO) December 18, 2020
See the full patch notes for all that's new in terms of game overlay, Operation Broken Fang and map changes.
Stay with EarlyGame for more quality CS:GO content. You can also check our YouTube channel for some visuals if reading's not your main thing.
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